SVN changelog

580 by VorteX

slackflesh -> exhausted

Lire la suite : 580 by VorteX

579 by VorteX

renamed new enemies

Lire la suite : 579 by VorteX

578 by rwgtm

24 files

Lire la suite : 578 by rwgtm

577 by Mean Person

2 files

Lire la suite : 577 by Mean Person

576 by Mean Person

1 files

Lire la suite : 576 by Mean Person

575 by VorteX

fix bloom for day, fix shader for new optimized pine

Lire la suite : 575 by VorteX

574 by Mean Person

1 files

Lire la suite : 574 by Mean Person

573 by VorteX

added sky glowfix bugs in nethergenadded random and randmap functions

Lire la suite : 573 by VorteX

572 by VorteX

commiting buggy shit because leaving work

Lire la suite : 572 by VorteX

571 by VorteX

Fixed default parms bug on wave functionsAdded new "mix" operator (which misses a current value with generated one at generator wavefunc base)Added "random" and "randmap" wavefunction"random" returns a random value each frame"randmap" create a random-sized function and interpolates between it's points, parm1 (0-1) is roughness - 0 is flat, 1 is 256 control points.

Lire la suite : 571 by VorteX

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