SVN changelog

3405 by Xavier Hurteau

Update of french translations

Lire la suite : 3405 by Xavier Hurteau

3404 by VorteX

Fixes for blood effects:
- new renderer (fog fixed, added a bit of alpha blend)
- new textures (upscaled BO versions)
- blood now fades away
- removed 'blood stains saved on map re-enter' feature (actually, blood is removed if it stays longer than 1 game hour).

Lire la suite : 3404 by VorteX

3403 by VorteX

Project's status mindmap

Lire la suite : 3403 by VorteX

3402 by Janos Birinyi

2 files

Lire la suite : 3402 by Janos Birinyi

3401 by VorteX

Bugfixes:
- textures/mausoleum/grave2-blend transparentsort fixed
- sanctuary spell question box fixed
- dungeon/outdoor fog fix
- energy runes maxenergy not drawn on level reenter fixed

Lire la suite : 3401 by VorteX

3400 by VorteX

Fix classic hud FOV

Lire la suite : 3400 by VorteX

3399 by VorteX

Fix GLSL compile bug

Lire la suite : 3399 by VorteX

3398 by VorteX

Fix csqc spamming of console warnings.

Lire la suite : 3398 by VorteX

3397 by VorteX

Bugfix, script and local patch.
1. Added trigger_sacrifice and Spirit Forge scripts (including human sacrifice)
2. Added spirit forge dialogues to w1m4-wilderness-forge
3. Fixed fog switch issue on w1m4-wilderness-forge
To all locale teams: please update maps\w1m4-wilderness-forge.nsx locale!

Lire la suite : 3397 by VorteX

3396 by VorteX

Linear textures DLC (terrains)

Lire la suite : 3396 by VorteX

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