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SVN changelog
3513 by VorteX
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Créé le lundi 16 mai 2016 02:15
Engine update:1) Fix offsetmapping/reliefmapping on non-suare textures (new shader keyword "dptexturesize" is added to help fix that, so shader now knows the correct sizes for offset steps, which is equal in case of square texture, but different for on-square one).2) Fix TGA loaded to correctly load alpha of 32-bit bogus TGA's (imagedescriptor = 0).
Lire la suite : 3513 by VorteX
3512 by VorteX
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Créé le lundi 9 mai 2016 15:42
Radiant: add some missing key definitions for func_gamemodel.Map builder: force -patchshadows ON by default.
Lire la suite : 3512 by VorteX
3511 by VorteX
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Créé le lundi 9 mai 2016 15:37
BloodMap - fixed a bug with patch meta keys (_pm, _ps) not working on func_group.
Lire la suite : 3511 by VorteX
3507 by VorteX
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Créé le lundi 18 avril 2016 03:58
Installer improvements: added demo version restrictions (no item descriptions, gameplay till the pillars, start in kain's mausoleum). Preliminary work on DevKit installer.
Lire la suite : 3507 by VorteX
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