Editing Worldspawn
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− | Worldspawn - "The world" entity which holds all non-interactive geometry | + | Worldspawn - "The world" entity which holds all non-interactive geometry. World is a big model, and only one model that used [[VIS]] and other culling optimisations for rendering. |
Keys of worldspawn are used to set global map configuration. | Keys of worldspawn are used to set global map configuration. |