Editing Texture
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
==Level textures are skinframes== | ==Level textures are skinframes== | ||
− | In Darkplaces engine | + | In [[Darkplaces engine | Darkplaces]] each level and model texture is represented by skinframe. |
Skinframe is a set of images containing base texture and additional textures prefixed with special word and used to store additional information: | Skinframe is a set of images containing base texture and additional textures prefixed with special word and used to store additional information: | ||
Line 15: | Line 15: | ||
Sample: | Sample: | ||
− | textures/inn/table.tga | + | textures/inn/table.tga - base texture |
− | textures/inn/table_norm.tga | + | textures/inn/table_norm.tga - normalmap |
− | textures/inn/table_gloss.tga | + | textures/inn/table_gloss.tga - gloss |
{{important|Skinframe is not a [[skin]].}} | {{important|Skinframe is not a [[skin]].}} |