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- Entity archetypes are defined in gamecode. It sets a common behavior of an entity class. A typical archetypes are: Monsters, Items, Spots, Triggerw etc. * [[item(entity)|Item]]951 B (103 words) - 20:35, 15 May 2014
- {{entity item common}}134 B (21 words) - 22:00, 30 July 2012
- {{entity item common}}282 B (50 words) - 22:00, 30 July 2012
- {{entity item common}}187 B (27 words) - 21:59, 30 July 2012
- {{entity item common}}90 B (13 words) - 21:59, 30 July 2012
- {{entity item common}}85 B (12 words) - 06:17, 3 August 2012
- {{entity item common}}176 B (30 words) - 21:59, 30 July 2012
- {{entity item common}}232 B (37 words) - 21:59, 30 July 2012
- {{entity item common}}168 B (27 words) - 21:59, 30 July 2012