Editing Shader
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− | {{grammar | + | {{grammar}} |
− | Shader (verb ''to shade'') | + | Shader (verb ''to shade'') term have several meanings. |
− | + | 1. [http://en.wikipedia.org/wiki/Shader Program for 3D rendering pipeline] which could be written in special shader language (GLSL, HLSL, Cg, ARB etc.). There is vertex shader, pixel shader, geometry shader etc. This is most ''official'' meaning. | |
− | + | 2. Quake 3 Material. In Id Tech 3, materials are named shaders (this includes many techical papers that describe [[MD3]], [[Q3BSP]] etc.). So after q3, sometimes materials they get called as shaders. Since Darkplaces engine's [[Darkplaces material system|material system]] using Id Tech 3 material approach as a base, it's materials sometimes called shaders too (also material files extension is .shader). | |
− | + | 3. Programmable block for anything that is processed in realtime. There is sound shaders, light shaders, entity shaders etc. ''Shader'' is different from script as it runned in realtime. | |
[[Category:Glossary]] | [[Category:Glossary]] | ||
{{finished}} | {{finished}} |