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{{grammar checked|darth}}
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{{grammar}}
Shader (verb ''to shade'') may refer to:
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Shader (verb ''to shade'') term have several meanings.
  
* [http://en.wikipedia.org/wiki/Shader Program for 3D rendering pipeline] which could be written in special shader language (GLSL, HLSL, Cg, ARB etc.). E.g. vertex shader, pixel shader, geometry shader etc.  
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1. [http://en.wikipedia.org/wiki/Shader Program for 3D rendering pipeline] which could be written in special shader language (GLSL, HLSL, Cg, ARB etc.). There is vertex shader, pixel shader, geometry shader etc. This is most ''official'' meaning.
  
* Quake 3 Material. In Id Tech 3, materials are named shaders (this includes many techical papers that describe [[MD3]], [[Q3BSP]] etc.). In this regard, sometimes materials may be called shaders. Since Darkplaces engine's [[Darkplaces material system|material system]] is using Id Tech 3 material approach as a base, its materials sometimes called shaders as well (also material files extension is ''.shader'').
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2. Quake 3 Material. In Id Tech 3, materials are named shaders (this includes many techical papers that describe [[MD3]], [[Q3BSP]] etc.). So after q3, sometimes materials they get called as shaders. Since Darkplaces engine's [[Darkplaces material system|material system]] using Id Tech 3 material approach as a base, it's materials sometimes called shaders too (also material files extension is .shader).
  
* Programmable block for anything that is processed in realtime. E.g. sound shaders, light shaders, entity shaders etc. ''Shader'' is different from script as it runs in realtime.
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3. Programmable block for anything that is processed in realtime. There is sound shaders, light shaders, entity shaders etc. ''Shader'' is different from script as it runned in realtime.
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]
 
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