Editing Repository Reference/Repository structure in-depth

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t2unP8  <a href="http://rzlcqxmivbyz.com/">rzlcqxmivbyz</a>, [url=http://rszwhkvclfmb.com/]rszwhkvclfmb[/url], [link=http://bfyhxuzpmmew.com/]bfyhxuzpmmew[/link], http://jcoybqshtuxn.com/
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==Development kit==
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devkit/
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<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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{|
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''bloodpill'''
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| [[BloodPill|Blood Pill]] utility
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''cubemaps'''
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| tools for making cubemaps
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''launcher'''
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| source code for launcher
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''modelling'''
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| tools for modelling (coverters, exporters)
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''notepad++'''
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| syntax highlight scripts for notepad++
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''other'''
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| other tools
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''quakec'''
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| game logic QuakeC sourcecode (client, server and menu)
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''spr32edit'''
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| Tool to edit sprites
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|}
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</div>
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===devkit/modelling===
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<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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{|
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''dpmwizard'''
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| DPMWizard tool (make [[DPM]] models from Half-Life [[SMD]] models)
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''gensurf'''
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| An old tool to generate brush-based terrain from heightmaps or random noises.
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''plugins'''
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| Import/Export plugins for various game formats used with Darkplaces engine.
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''plugins_src'''
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| Source code for plugins.
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''qme'''
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| Old program to edit [[MDL]] models.
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|-
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| [[File:Icon md3compiler.png|16px|alt=|link=]]
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| '''MD3Compiler.exe'''
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| [[MD3 Compiler|NPherno's MD3 Compiler]]
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|}
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</div>
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===devkit/quakec===
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<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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{|
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''csprogs.dat'''
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| QuakeC sources for client-side progs
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''menu.dat'''
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| QuakeC sources for menu progs
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''progs.dat'''
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| QuakeC sources for game progs (server game logic)
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''shared'''
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| Shared QuakeC code (libraries, systems)
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''shared'''
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| Shared QuakeC code (libraries, systems)
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|-
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| [[File:Icon file.png|16px|alt=|link=]]
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| '''compile_csprogs.bat'''
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| Script to compile client-side progs into '''kain/csprogs.dat'''
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|-
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| [[File:Icon file.png|16px|alt=|link=]]
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| '''compile_menu.bat'''
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| Script to compile menu progs into '''kain/menu.dat'''
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|-
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| [[File:Icon file.png|16px|alt=|link=]]
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| '''compile_progs.bat'''
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| Script to compile game progs into '''kain/progs.dat'''
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|-
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| [[File:Icon file.png|16px|alt=|link=]]
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| '''fteqcc.exe'''
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| FTEQCC QuakeC source compiler
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|-
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| [[File:Icon file.png|16px|alt=|link=]]
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| '''sourcescanner.exe'''
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| SourceScanner - a tool to make level editor entity defs (mapeditor/kain.game/kain/entities.ent) from QuakeC source.
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|}
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</div>
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==Misc==
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All misc files are stored in the '''misc/''' folder, there can be many subfolders there, but here we only list most useful.
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<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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{|
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''Balance and Docs'''
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| various documents regarding original game, dialogue scripts, weapon damage listings etc.
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''Concept Art'''
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| All concept art submitted to Blood Omnicide.
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''Graphics'''
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| Various non-game graphical files (logos, icons, site designs)
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|}
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</div>
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 +
{{navigation footer|}}
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{{finished}}

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