Editing Repository Reference/Repository structure in-depth

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{{navigation title|}}
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{{navigation title|Naming conventions}}
{{grammar}}
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==User files==
 
==User files==
User files are files created by user, depending of engine settings, they could be located in game folder or in '''My Documents/My Games/omnicide'''.
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User files are files created by user, depending of engine settigns, they could be located in game folder or in '''My Documents/My Games/omnicide'''.
 
Here is draft listing of this files:
 
Here is draft listing of this files:
 
<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
 
<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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==Game files==
 
==Game files==
kain/
 
 
<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
 
<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
 
{|
 
{|
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| [[File:Icon folder.png|16px|alt=|link=]]  
 
| [[File:Icon folder.png|16px|alt=|link=]]  
 
| '''models'''
 
| '''models'''
| all game 3d models and textures for them
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| all game 3d models and textures for them/
 
|-
 
|-
 
| [[File:Icon folder.png|16px|alt=|link=]]  
 
| [[File:Icon folder.png|16px|alt=|link=]]  
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| [[File:Icon folder.png|16px|alt=|link=]]  
 
| [[File:Icon folder.png|16px|alt=|link=]]  
 
| '''radiant'''
 
| '''radiant'''
| textures and scripts used by level editor
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| textures and scripts used by leve leditor
 
|-
 
|-
 
| [[File:Icon folder.png|16px|alt=|link=]]  
 
| [[File:Icon folder.png|16px|alt=|link=]]  
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| [[File:Icon archive.png|16px|alt=|link=]]  
 
| [[File:Icon archive.png|16px|alt=|link=]]  
 
| '''PILL500.PK3'''
 
| '''PILL500.PK3'''
| generated textures DDS cache (see [[Repository_Reference/Building_a_Game#Textures_DDS_cache|Building a Game/Textures DDS cache]])
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| generated textures DDS cache (see [[#Building a Game|Building a Game/Textures DDS cache]])
 
|-
 
|-
 
| [[File:Icon file.png|16px|alt=|link=]]  
 
| [[File:Icon file.png|16px|alt=|link=]]  
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|}
 
|}
 
</div>
 
</div>
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====models/mapobjects/====
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One or largest model folders. It contains models to be used on levels as [[func_model]] or [[func_gamemodel]].
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{{tip|Once development progressing, new mapobject themes get added.}}
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<div style="border: 1px #999 dotted; padding: 8px; margin: 4px;vertical-align:bottom">
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{|
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''cave'''
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| models for 'cave' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''crypt'''
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| models for 'crypt' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''dungeon'''
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| models for 'dungeon' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''graveyard'''
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| models for 'graveyard' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''inn'''
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| models for 'inn' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''misc'''
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| unthemed widely used models
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''outdoor'''
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| models for 'Nosgoth Outdoors' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''spikes'''
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| models used in spike zones
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''town'''
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| models for 'town' theme
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|-
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| [[File:Icon folder.png|16px|alt=|link=]]
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| '''trees'''
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| tree models
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|}
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</div>
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 +
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