Editing Repository Reference/Building a Game

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{{navigation title|Key Concepts}}
 
{{navigation title|Key Concepts}}
 
==Test installation==
 
==Test installation==
Test installation will turn downloaded repository into the working game (a developer version). Test installation does exactly same things as real installation of Blood Omnicide. For each version of the game (PC, PlayStation, Demo) installation procedure is slightly different.
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Test installation will turn downloaded repository into the working game. Test installation does exactly same things as real installation of Blood Omnicide. For each version of the game (PC, PlayStation, Demo) installation procedure is slightly different.
  
<h4>1.Blood Omen PC Version</h4>
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'''Blood Omen PC Version'''
 
# copy '''pill.big''' and all '''.jam'''/'''.vag''' files into '''kain_make/installscript/kain/'''. If directory is not there, create it.
 
# copy '''pill.big''' and all '''.jam'''/'''.vag''' files into '''kain_make/installscript/kain/'''. If directory is not there, create it.
 
# run kain_make/installscript/run_installationscript.cmd
 
# run kain_make/installscript/run_installationscript.cmd
<h4>2. Blood Omen PlayStation</h4>
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'''Blood Omen PlayStation'''
# get a image of Blood Omen CD in BIN/MDF/ISO/IMG format and copy it to '''kain_make/installscript/kain_psx/kain.bin''' (or kain.mdf, kain.iso, kain.img). If directory is not there, create it.
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:{{important|To proceed with PlayStation installation, make sure you have [http://www.java.com/en/download/manual_v6.jsp Java v6] installed.}}
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# get a image of Blood Omen CD in IMG or BIN format and copy it to '''kain_make/installscript/kain_psx/kain.img''' (or kain.bin). If directory is not there, create it.
 
# run kain_make/installscript/run_installationscript_psx.cmd
 
# run kain_make/installscript/run_installationscript_psx.cmd
:{{important|For proper handling of CD image files, all attribute files created with image file (.ccd, .cue, .sub, .mds) should be available as well.}}
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'''Blood Omen Demo'''
:{{important|Only valid disk images are supported. There is some user-made translations which may work with PSX emulator, but is not working with install script.}}
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<h4>3. Blood Omen PlayStation (custom)</h4>
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This installation script is only provided as last resort when using bogus CD image (which failed to install with generic script). It have no support for FMV's.
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# mount image file with Alcohol 52%, Daemon Tools or any other tool
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# copy kain/pill.big into kain_make/installscript/kain_psx/pill.big
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# run kain_make/installscript/run_installationscript_psx_custom.cmd
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<h4>4. Blood Omen Demo</h4>
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# run kain_make/installscript/run_installationscript_demo.cmd
 
# run kain_make/installscript/run_installationscript_demo.cmd
  

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