OmniEditor reference

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DpEditor is as ingame editor that combines several tools to assist game development on Darkplaces engine.
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[[File:Omnieditor1.jpg|thumb|512px|right|OmniEditor Particle Editor module]]
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OmniEditor is as ingame editor that combines several tools to assist game development on Darkplaces engine.
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== Chapters ==
 
== Chapters ==
 
<font size=3>
 
<font size=3>
#[[DpEditor Reference/Introduction|Introduction]]
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#[[OmniEditor reference/Introduction|Introduction]]
#[[DpEditor Reference/Lights Editor|Lights Editor]]
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#[[OmniEditor reference/Lights Editor|Lights Editor]]
#[[DpEditor Reference/Model Viewer|Model Viewer]]
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#[[OmniEditor reference/Model Viewer|Model Viewer]]
#[[DpEditor Reference/Decorator|Decorator]]
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#[[OmniEditor reference/Decorator|Decorator]]
#[[DpEditor Reference/PhysBox|PhysBox]]
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#[[OmniEditor reference/PhysBox|PhysBox]]
#[[DpEditor Reference/Particle Editor|Particle Editor]]
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#[[OmniEditor reference/Particle Editor|Particle Editor]]
#[[DpEditor Reference/Entity Editor|Entity Editor]]
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#[[OmniEditor reference/Entity Editor|Entity Editor]]
#[[DpEditor Reference/Environments Editor|Environments Editor]]
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#[[OmniEditor reference/Environments Editor|Environments Editor]]
 
</font>
 
</font>
  
 
__NOTOC__
 
__NOTOC__
 
[[Category:Darkplaces engine]]
 
[[Category:Darkplaces engine]]

Latest revision as of 22:33, 22 February 2016

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OmniEditor Particle Editor module

OmniEditor is as ingame editor that combines several tools to assist game development on Darkplaces engine.


[edit] Chapters

  1. Introduction
  2. Lights Editor
  3. Model Viewer
  4. Decorator
  5. PhysBox
  6. Particle Editor
  7. Entity Editor
  8. Environments Editor

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