Editing Gamemodel script
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− | + | = Introduction = | |
− | + | Gamemodel script is [[NSX | .NSX files]] used to configure [[misc_gamemodel]] and [[func_gamemodel]]. | |
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− | Gamemodel script is [[NSX | NSX files]] used to configure [[misc_gamemodel]] and [[func_gamemodel]]. | + | |
Gamemodel script is part of entity configuration script, and currently, the only one member of it. | Gamemodel script is part of entity configuration script, and currently, the only one member of it. | ||
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state=pressed | state=pressed | ||
− | + | = Usage = | |
Gamemodel script can be used to set a variety of different behaviors of a gamemodel: | Gamemodel script can be used to set a variety of different behaviors of a gamemodel: | ||
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+ | * animating gamemodel (cre | ||
+ | * addin new [[Trigger event | trigger commands]] to a gamemodel | ||
+ | * changing a skin | ||
+ | * make pushable gamemodel | ||
+ | * make destructibles | ||
+ | * set up physicsal properies |