Editing Gamemodel script
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− | + | = Introduction = | |
− | + | Gamemodel script is [[NSX | .NSX files]] used to configure [[misc_gamemodel]] and [[func_gamemodel]]. | |
− | + | Gamemodel script is part of entity configuration script, and currently, the only one member of it. | |
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− | Gamemodel script is part of entity configuration script, and currently, the only one member of it. | + | |
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Example of gamemodel script: | Example of gamemodel script: | ||
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state=pressed | state=pressed | ||
− | + | = Usage = | |
− | Gamemodel script can be used to set a | + | Gamemodel script can be used to set a varety of different behaviors of a gamemodel. |