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_ls - q3map2 field, sets scale of lightmaps to be generated for entity surfaces | _ls - q3map2 field, sets scale of lightmaps to be generated for entity surfaces | ||
− | == Other entities == | + | === Other entities === |
Game entity represents server entity - entity spawned and processed on server programs. There are more entitity types created and processed in other programs: | Game entity represents server entity - entity spawned and processed on server programs. There are more entitity types created and processed in other programs: | ||