Editing Darkplaces lighting/Introduction
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Dynamic lighting comes from dynamic lightsources and can illuminate objects that is moving, rotating, animating, transforming in any way. It is very flexible and time consuming as it get computed in realtime, each frame. At other features like simulation of non-point sources, spotlights is less efficient with dynamic lighting because of limited computation time (it should be less than several milliseconds). | Dynamic lighting comes from dynamic lightsources and can illuminate objects that is moving, rotating, animating, transforming in any way. It is very flexible and time consuming as it get computed in realtime, each frame. At other features like simulation of non-point sources, spotlights is less efficient with dynamic lighting because of limited computation time (it should be less than several milliseconds). | ||
− | Here is the table showing features | + | Here is the table showing features if different techniques: |
{| width=500 cellspacing=0 cellpadding=2 border=1 style="border-collapse:collapse" | {| width=500 cellspacing=0 cellpadding=2 border=1 style="border-collapse:collapse" | ||
! width=40% rowspan=2 | Task | ! width=40% rowspan=2 | Task |