Editing Custinfoparms.txt

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  <font color=green>// Contentflags</font>
 
  <font color=green>// Contentflags</font>
 
  {
 
  {
     surfaceparmname integer
+
     surfaceparmname contentflag_HEX_integer
     surfaceparmname2 integer
+
     surfaceparmname2 contentflag_HEX_integer
 
     ...
 
     ...
    surfaceparmnameX integer
 
 
  }
 
  }
 
  <font color=green>// Surfaceflags</font>
 
  <font color=green>// Surfaceflags</font>
 
  {
 
  {
     surfaceparmname integer
+
     surfaceparmname surfaceflag_HEX_integer
     surfaceparmname2 integer
+
     surfaceparmname2 contentflag_HEX_integer
 
     ...
 
     ...
    surfaceparmnameX integer
 
 
  }
 
  }
  
Integer are HEX values in 0x00000000 format representing surfaceflags and contentflags to be assigned with corresponding custom surfaceparm.
+
HEX integer are in 0x00000000 format.
  
 
=== Limits ===
 
=== Limits ===
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* Blood Omnicide Q3map2 allows max 1024 custom surfaceparms
 
* Blood Omnicide Q3map2 allows max 1024 custom surfaceparms
 
* Darkplaces engine allows max 256 custom surfaceparms
 
* Darkplaces engine allows max 256 custom surfaceparms
 
== See also ==
 
* [[Darkplaces material system]]
 
 
[[Category:Darkplaces engine]]
 
{{finished}}
 

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