Blood Omnicide v0.11

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(Known issues List)
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{{DISPLAYTITLE:Blood Omnicide Issues Tracking Page}}
 
{{DISPLAYTITLE:Blood Omnicide Issues Tracking Page}}
 
{{TOCRIGHT}}
 
{{TOCRIGHT}}
== Current version ==
+
= Current SVN version =
 
* Blood Omnicide v0.11 beta
 
* Blood Omnicide v0.11 beta
== Issues reports ==
+
= Issues reporting =
 
* Graphics issues and crash reports should be sent via e-mail to [email protected]
 
* Graphics issues and crash reports should be sent via e-mail to [email protected]
 
* For graphics issues please report screenshots (F12 to make screenshot, files are found in "User Documents\Saved Games\omnicide\data\screenshots") and computer configuration (Processor type, RAM amount, Video card model and mark)
 
* For graphics issues please report screenshots (F12 to make screenshot, files are found in "User Documents\Saved Games\omnicide\data\screenshots") and computer configuration (Processor type, RAM amount, Video card model and mark)
 
* For game crash reports please send "User Documents\Saved Games\omnicide\data" contents (zipped) to [email protected]
 
* For game crash reports please send "User Documents\Saved Games\omnicide\data" contents (zipped) to [email protected]
 
* Other reports should populate known-issues-list
 
* Other reports should populate known-issues-list
== Features which are not issues ==
+
= Features which are not issues =
 
* Preview version has limitations - no prologue, missing item descriptions and some speech, game ends at pillars (you can still continue to play after credits)
 
* Preview version has limitations - no prologue, missing item descriptions and some speech, game ends at pillars (you can still continue to play after credits)
 
* In prologue scene, kain is not allowed to attack (because he say "and so i left")
 
* In prologue scene, kain is not allowed to attack (because he say "and so i left")
== Known issues List ==
+
= Issues tracking =
=== Game ===
+
== Done ==
* Camera rotation (F9 and F10) is bugged - sprites orientation, blood origins get wrong
+
=== Game fixes ===
* Sleeping people has bugs with blood origin (wrong offset)
+
* Kain speed improved by 12% (to match original game)
* Cloudiness and weather style changing instantly sometimes
+
* Fixed minimap bound & camera rotation (new frustum-based min/max bounds system introduced)
* Monster's ghost forms (after being killed) is not working
+
* Fixed local map (f6) remember button states and does move when reactivated ( [https://www.youtube.com/watch?v=qaq6cXkyK7E&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] )
* Bat Marks and Bat form not working
+
* Classic Blood Omen cheat now work (refill health, refill energy, view dark diary) as here: https://www.gamefaqs.com/pc/196785-blood-omen-legacy-of-kain/cheats
* XBox360 gamepad is not supported yet (xinput/SDL problem)
+
* All cheats now work in regular game build (in v0.1 they oly work in developer build)
* Modern inventory ver.2 by Adam Brown is not included yet
+
* Level loading now reset move and action/attack button states (so kain will not go up once act2 cutscene video is finished)
==== Ziegsturhl location ====
+
* Fixed bug with exit zones launching level transition while player didn't get camera origin yet (in w1m3 exit Kain get teleported back to wilderness)
* Missing sleeping people at w1m2 inn, house3 и house4
+
* First startup: fixed resolution select on first star (now only matches a standart PC/HD/4K modes, weird resolution for multi-monitor are rejected now)
==== Wilderness location====
+
== Other fixes ==
* Spirit forge demon statue is missing
+
* hush music_tracklist debug prints
* Spirit forge walls is missing
+
==== Nachtholm location ====
+
* Some houses are unfinished
+
* Blood Fountain model is unfinished
+
* Stone henge location missing grass, has bugs with exit zone
+
* Moon cave locations is unfinished
+
=== Localization ===
+
* pl-pl locale is out of date
+
* fr-fr locale is out of date
+
 
+
 
== Plan ==
 
== Plan ==
* [[Blood Omnicide v0.1-0.11]]
+
== Game fixes ==
 +
* fix picked item re-appearing after second level re-entering ( [https://www.youtube.com/watch?v=qaq6cXkyK7E&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] )
 +
* Bat mark working
 +
== Location fixes ==
 +
* [w1m2-ziegsturhl] remove local map back spot at north-east ( [https://www.youtube.com/watch?v=gZAeqOKacaE&index=3&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] )
 +
* [w1m2-ziegsturhl-inn] expand caulk zones so it fix issues with culling ( [https://www.youtube.com/watch?v=eg-e_Y9DLFU&index=5&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] )
 +
* [w1m4-wilderness-cave] restrict camera at second outdoor, so it doesn't go out of level ( [https://www.youtube.com/watch?v=PrRrnViQ4xc&index=4&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] )

Revision as of 09:58, 2 July 2017

Contents

Current SVN version

  • Blood Omnicide v0.11 beta

Issues reporting

  • Graphics issues and crash reports should be sent via e-mail to [email protected]
  • For graphics issues please report screenshots (F12 to make screenshot, files are found in "User Documents\Saved Games\omnicide\data\screenshots") and computer configuration (Processor type, RAM amount, Video card model and mark)
  • For game crash reports please send "User Documents\Saved Games\omnicide\data" contents (zipped) to [email protected]
  • Other reports should populate known-issues-list

Features which are not issues

  • Preview version has limitations - no prologue, missing item descriptions and some speech, game ends at pillars (you can still continue to play after credits)
  • In prologue scene, kain is not allowed to attack (because he say "and so i left")

Issues tracking

Done

Game fixes

  • Kain speed improved by 12% (to match original game)
  • Fixed minimap bound & camera rotation (new frustum-based min/max bounds system introduced)
  • Fixed local map (f6) remember button states and does move when reactivated ( [1] )
  • Classic Blood Omen cheat now work (refill health, refill energy, view dark diary) as here: https://www.gamefaqs.com/pc/196785-blood-omen-legacy-of-kain/cheats
  • All cheats now work in regular game build (in v0.1 they oly work in developer build)
  • Level loading now reset move and action/attack button states (so kain will not go up once act2 cutscene video is finished)
  • Fixed bug with exit zones launching level transition while player didn't get camera origin yet (in w1m3 exit Kain get teleported back to wilderness)
  • First startup: fixed resolution select on first star (now only matches a standart PC/HD/4K modes, weird resolution for multi-monitor are rejected now)

Other fixes

  • hush music_tracklist debug prints

Plan

Game fixes

  • fix picked item re-appearing after second level re-entering ( [2] )
  • Bat mark working

Location fixes

  • [w1m2-ziegsturhl] remove local map back spot at north-east ( [3] )
  • [w1m2-ziegsturhl-inn] expand caulk zones so it fix issues with culling ( [4] )
  • [w1m4-wilderness-cave] restrict camera at second outdoor, so it doesn't go out of level ( [5] )
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