Editing Blood Omnicide v0.1/0.1-0.11
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− | = Done = | + | === Done === |
== Game fixes == | == Game fixes == | ||
* kain speed improved by 12% (to match original game) | * kain speed improved by 12% (to match original game) | ||
* fixed minimap bound & camera rotation (new frustum-based min/max bounds system introduced) | * fixed minimap bound & camera rotation (new frustum-based min/max bounds system introduced) | ||
− | |||
== Other fixes == | == Other fixes == | ||
* hush music_tracklist debug prints | * hush music_tracklist debug prints | ||
− | = Plan = | + | === Plan === |
== Demo Version == | == Demo Version == | ||
* fix item descriptions on first pickup | * fix item descriptions on first pickup | ||
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* make old Blood Omen cheats work | * make old Blood Omen cheats work | ||
* make level loading to reset button states, so kain will not go up once act2 cutscene video is finished | * make level loading to reset button states, so kain will not go up once act2 cutscene video is finished | ||
+ | * local map (f6) remember button states and does move when reactivated ( [https://www.youtube.com/watch?v=qaq6cXkyK7E&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] ) | ||
* fix picked item re-appearing after second level re-entering ( [https://www.youtube.com/watch?v=qaq6cXkyK7E&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] ) | * fix picked item re-appearing after second level re-entering ( [https://www.youtube.com/watch?v=qaq6cXkyK7E&list=PLcODEoBklgFjC3OUh-cxQODarev3-BRk7] ) | ||
* fix exit zones to launch level transition while player didn't get camera origin yet, to fix a wilderness-pillars transition bug with cl_maxfps 20 (player get teleported back to wilderness) | * fix exit zones to launch level transition while player didn't get camera origin yet, to fix a wilderness-pillars transition bug with cl_maxfps 20 (player get teleported back to wilderness) |