Editing Blood Omnicide v0.1
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− | {{DISPLAYTITLE:Blood Omnicide | + | {{DISPLAYTITLE:Internal testing of Blood Omnicide v0.1}} |
{{TOCRIGHT}} | {{TOCRIGHT}} | ||
− | == Current version == | + | == Current testing version == |
− | * Blood Omnicide v0.1 | + | * Blood Omnicide v0.1 beta 1 - download links sent via e-mail |
+ | |||
+ | == What's on the test? == | ||
+ | * Whole game (from start to nachtholm) | ||
+ | * Different locales | ||
+ | * Different options | ||
+ | * Report any issues you found | ||
+ | * Please read known issues before start testing | ||
+ | |||
== Issues reports == | == Issues reports == | ||
* Graphics issues and crash reports should be sent via e-mail to [email protected] | * Graphics issues and crash reports should be sent via e-mail to [email protected] | ||
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* Other reports should populate known-issues-list | * Other reports should populate known-issues-list | ||
* Russian version: [[Portal:InRussian/Список багов|Here]] | * Russian version: [[Portal:InRussian/Список багов|Here]] | ||
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== Known issues List == | == Known issues List == | ||
+ | === General === | ||
+ | * [vortex] Map editor is not included in Beta 1 | ||
=== Game === | === Game === | ||
− | * Camera rotation (F9 and F10) is bugged - sprites orientation, blood origins get wrong | + | * [vortex] Camera rotation (F9 and F10) is bugged - sprites orientation, blood origins get wrong |
− | * Sleeping people has bugs with blood origin (wrong offset) | + | * [vortex] Sleeping people has bugs with blood origin (wrong offset) |
− | * Cloudiness and weather style changing instantly sometimes | + | * [vortex] Cloudiness and weather style changing instantly sometimes |
− | * Bat Marks and Bat form not working | + | * [vortex] Bat Marks and Bat form not working |
− | * Monster's ghost forms (after being killed) is not working | + | * [vortex] Monster's ghost forms (after being killed) is not working |
− | * | + | === Demo Version Issues === |
− | * | + | * [vortex] No prologue (game starts at mausoleum) - blood omen sneak preview (demo is based on it) don't have prologue |
− | ==== | + | * [vortex] No FMV's |
− | * Missing sleeping people at | + | * [vortex] Game is finished at Pillars (portal to first batmark is not spawned) |
− | ==== | + | === Sounds === |
− | * Spirit forge demon statue is missing | + | * [vortex] Echoes of Omnicide modern sountrack is not completed yet |
− | * Spirit forge walls is missing | + | ==== w1m2 ==== |
− | ==== | + | * [vortex] Missing sleeping people at inn, house3 и house4 |
− | * Some houses are unfinished | + | ==== w1m4 ==== |
− | * Blood Fountain model is unfinished | + | * [vortex] Spirit forge demon statue is missing |
− | * Stone henge location missing grass, has bugs with exit zone | + | * [vortex] Spirit forge walls is missing |
− | * Moon cave locations is unfinished | + | ==== w1m5 ==== |
+ | * [vortex] Some houses are unfinished | ||
+ | * [vortex] Blood Fountain model is unfinished | ||
+ | * [vortex] Stone henge location missing grass, has bugs with exit zone | ||
+ | * [vortex] Moon cave locations is unfinished | ||
=== Localization === | === Localization === | ||
− | * pl-pl locale is out of date | + | * [vortex] hu-hu locale is out of date |
− | * fr-fr locale is out of date | + | * [vortex] pl-pl locale is out of date |
− | == Fixed | + | * [vortex] pt-br locale is out of date |
− | * [[ | + | * [vortex] fr-fr locale is out of date |
− | == | + | === Installer === |
− | * [[ | + | * [vortex] When installing right in the demo folder (where blood omnicide demo is located) files get corrupted and installation fails |
+ | |||
+ | == Fixed in Beta 2 == | ||
+ | === Game === | ||
+ | * [vortex] Prevent "For the embrace of the sun i found no confort" and such phrazes appear in the battle | ||
+ | * [vortex] AI starts faster than screen fading goes away, which makes battle hard in ziegsturhl inn | ||
+ | * [vortex] Flayed skeleton animation is bugged | ||
+ | * [vortex] When Kain dies and Hear Of Darknessused to revive him, active item counter is unchanged | ||
+ | * [GiorgioDiNucci] Camera smoothing do not work for stair movement (camera trembling) | ||
+ | * [vortex] Fixed map start parms (developer feature, starting inventory when loading custom map with 'map' command) | ||
+ | * [vortex] Rain and thunder sounds stopped correctly while moving from environments with global weather to environments with local weather (like w1m4 cave) | ||
+ | * [vortex] Fixed peasant with scythe death animation timing. | ||
+ | * [vortex] Gog purple missile doesn't hurt friends anymore (fighting with many gog demons at once now is dangerous) | ||
+ | * [vortex] Gog missile can 'merge' with other missiles while getting too close, it gains some more life time and becomes faster | ||
+ | |||
+ | === Demo Version Issues === | ||
+ | * [vortex] Missing speech for item names or descriptions | ||
+ | * [Darth] On first Heart of Darkness pickup, there's no Kain's monologue, but subtitles are shown | ||
+ | * [Darth] In the inventory, Kain don't speak item names and subtitles are not shown, but subtitles get shown after inventory if closed | ||
+ | === Textures === | ||
+ | * [vortex] Missing save device texture | ||
+ | === Locations=== | ||
+ | - Added "no rain damage" zones (near cave entrances, crypt entrances) | ||
+ | ==== w1m1 ==== | ||
+ | * [vortex] Invisible walls in forest (should be removed) | ||
+ | ==== w1m4 ==== | ||
+ | * [mean] Enemies is missing in Wilderness | ||
+ | === Video Playback === | ||
+ | * [GiorgioDiNucci] Blood Omen Bink Patch 2.0 videos are not converted correctly (sozx keeps FLAC format), so Blood Omnicide has no sound in cinematics |