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{{DISPLAYTITLE:Blood Omnicide Issues Tracking Page}}
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{{DISPLAYTITLE:Internal testing of Blood Omnicide v0.1}}
 
{{TOCRIGHT}}
 
{{TOCRIGHT}}
== Current version ==
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== Current testing version ==
* Blood Omnicide v0.1
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* Blood Omnicide v0.1 beta 1 - download links sent via e-mail
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== What's on the test? ==
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* Whole game (from start to nachtholm)
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* Different locales
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* Different options
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* Report any issues you found
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* Please read known issues before start testing
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== Issues reports ==
 
== Issues reports ==
 
* Graphics issues and crash reports should be sent via e-mail to [email protected]
 
* Graphics issues and crash reports should be sent via e-mail to [email protected]
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* Other reports should populate known-issues-list
 
* Other reports should populate known-issues-list
 
* Russian version: [[Portal:InRussian/Список багов|Here]]
 
* Russian version: [[Portal:InRussian/Список багов|Here]]
== Features which are not issues ==
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* Preview version has limitations - no prologue, missing item descriptions and some speech, game ends at pillars (you can still continue to play after credits)
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* In prologue scene, kain is not allowed to attack (because he say "and so i left")
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* Bloody Sounds and Distinct Chronicles project are not included with v0.1, they will be available as DLC
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== Known issues List ==
 
== Known issues List ==
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=== General ===
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* [vortex] Map editor is not included in Beta 1
 
=== Game ===
 
=== Game ===
* Camera rotation (F9 and F10) is bugged - sprites orientation, blood origins get wrong
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* [vortex] Prevent "For the embrace of the sun i found no confort" and such phrazes appear in the battle
* Sleeping people has bugs with blood origin (wrong offset)
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* [vortex] AI starts faster than screen fading goes away, which makes battle hard in ziegsturhl inn
* Cloudiness and weather style changing instantly sometimes
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* [vortex] Camera rotation (F9 and F10) is bugged - sprites orientation, blood origins get wrong
* Bat Marks and Bat form not working
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* [vortex] Sleeping people has bugs with blood origin (wrong offset)
* Monster's ghost forms (after being killed) is not working
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* [vortex] Cloudiness and weather style changing instantly sometimes
* XBox360 gamepad is not supported yet (xinput/SDL problem)
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* [vortex] Bat Marks and Bat form not working
* Modern inventory ver.2 by Adam Brown is not included yet
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* [vortex] When Kain dies and Hear Of Darknessused to revive him, active item counter is unchanged
==== Ziegsturhl location ====
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* [vortex] Should add rain protect zones around location (for example, near houses and in the caves), for easier waiting
* Missing sleeping people at w1m2 inn, house3 и house4
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* [vortex] Disable Gog demon friendly fire (lots of gogs easily killed in w1m5 henge location because of friendly fire)
==== Wilderness location====
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* [vortex] Monster's ghost forms (after being killed) is not working
* Spirit forge demon statue is missing
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* [vortex] Flayed skeleton animation is bugged
* Spirit forge walls is missing
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* [vortex] Peasant with Scythe death animation is bugged
==== Nachtholm location ====
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* +[GiorgioDiNucci] Camera smoothing do not work for stair movement (camera trembling)
* Some houses are unfinished
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=== Demo Version Issues ===
* Blood Fountain model is unfinished
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* [vortex] +No prologue (game starts at mausoleum) - blood omen sneak preview (demo is based on it) don't have prologue
* Stone henge location missing grass, has bugs with exit zone
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* [vortex] +No FMV's
* Moon cave locations is unfinished
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* [vortex] +Game is finished at Pillars (portal to first batmark is not spawned)
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* [vortex] +Missing speech for item names or descriptions
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* [Darth] +On first Heart of Darkness pickup, there's no Kain's monologue, but subtitles are shown
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* [Darth] +-In the inventory, Kain don't speak item names and subtitles are not shown, but subtitles get shown after inventory if closed
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* [Darth] "Modern" sountrack option has no music played
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=== Sounds ===
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* [vortex] Echoes of Omnicide modern sountrack is not completed yet
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=== Textures ===
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* [vortex] Missing save device texture
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==== w1m1 ====
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* [vortex] Invisible walls in forest (should be removed)
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==== w1m2 ====
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* [vortex] Missing sleeping people at inn, house3 и house4
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==== w1m4 ====
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* [vortex] Rain sound does not stop if moving from outdoor part to dungeon
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* [vortex] Spirit forge demon statue is missing
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* [vortex] Spirit forge walls is missing
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==== w1m5 ====
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* [vortex] Some houses are unfinished
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* [vortex] Blood Fountain model is unfinished
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* [vortex] Stone henge location missing grass, has bugs with exit zone
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* [vortex] Moon cave locations is unfinished
 
=== Localization ===
 
=== Localization ===
* pl-pl locale is out of date
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* [vortex] hu-hu locale is out of date
* fr-fr locale is out of date
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* [vortex] pl-pl locale is out of date
== Fixed bugs ==
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* [vortex] pt-br locale is out of date
* [[Blood Omnicide v0.1/Beta1-Beta2|Beta 1 to Beta 2 fixes]]
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* [vortex] fr-fr locale is out of date
== Plan ==
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=== Installer ===
* [[Blood Omnicide v0.1/0.1-0.11|Patch1]]
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* [vortex] When installing right in the demo folder (where blood omnicide demo is located) files get corrupted and installation fails
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=== Video Playback ===
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* +[GiorgioDiNucci] Blood Omen Bink Patch 2.0 videos are not converted correctly (sozx keeps FLAC format), so Blood Omnicide has no sound in cinematics
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== Questions and Answers ==
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* [vortex] Post your questions here

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