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− | + | BSP (Binary Space Partitioning) is technique used in games for rendering and collision detection. | |
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− | + | It is also extension of level files for Id Tech 2-3 games and Darkplaces engine. | |
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− | + | BSP file stores level-specific data, such as level geometry, lightmaps, volumeric lightning, game objects etc. | |
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[[Category:Glossary]] | [[Category:Glossary]] | ||
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