BSP
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* ([http://en.wikipedia.org/wiki/Binary_space_partitioning Binary Space Partitioning]) ‒ a technique used in games for rendering and collision detection. | * ([http://en.wikipedia.org/wiki/Binary_space_partitioning Binary Space Partitioning]) ‒ a technique used in games for rendering and collision detection. |
Latest revision as of 16:39, 28 September 2012
BSP may refer to:
- (Binary Space Partitioning) ‒ a technique used in games for rendering and collision detection.
- Extension of level files for Quake engine and all of it's successors.
- First stage of level files compilation (see above).