Blood Omnicide Locations

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(Level naming)
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A worldmap have locations, each location have sub-locations.
 
A worldmap have locations, each location have sub-locations.
  
Generic location name is w[''worldnum'']m[''locationnum']'-[''location_name'']-[''sub-location_name'']
+
Generic location name is '''w'''[''worldnum'']'''m'''[''locationnum'']'''''-'''''[''location_name'']'''-'''[''sub-location_name'']
  
 
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Revision as of 22:13, 2 July 2012

Introduction

Level naming

Each worlds represents a worldmap.

A worldmap have locations, each location have sub-locations.

Generic location name is w[worldnum]m[locationnum]-[location_name]-[sub-location_name]

World # Name Description
0 Prologue Game prologue until Kain dies.
1 Present Most part of the game, until Kain travels back in time.
2 Past 50 years before Kain's murder.
3 Epilogue When Kain returns back from the past.
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