NSX (Translation string files)
From Blood Wiki
(Difference between revisions)
Line 2: | Line 2: | ||
Translation strings file is [[NSX | .NSX files]] that store string translations in the form: ''string_id''=''translated_string''. | Translation strings file is [[NSX | .NSX files]] that store string translations in the form: ''string_id''=''translated_string''. | ||
− | |||
− | |||
This files are only used in [[Translation | translation packs]]. | This files are only used in [[Translation | translation packs]]. | ||
+ | |||
+ | '''Hint:''' Groups are used as prefixes for string ids to make code shorter. | ||
Example: | Example: |
Revision as of 21:24, 2 July 2012
Introduction
Translation strings file is .NSX files that store string translations in the form: string_id=translated_string.
This files are only used in translation packs.
Hint: Groups are used as prefixes for string ids to make code shorter.
Example:
[menu_option] res=Resolutions windowed=Windowed bpp=Bits Per Pixel
creates 3 strings:
menu_option_res=Resolutions menu_option_windowed=Windowed menu_option_bpp=Bits Per Pixel
Example of strings file contents:
[menu_btn] yes ="YES" no ="NO" back ="BACK" newgame ="NEW GAME" startgame ="START GAME" options ="OPTIONS" loadgame ="LOAD GAME" savegame ="SAVE GAME"