Darkplaces material system
From Blood Wiki
(Difference between revisions)
Line 9: | Line 9: | ||
* [http://icculus.org/gtkradiant/documentation/Q3AShader_Manual/index.htm Quake 3 Shader Manual] by By Paul Jaquays and Brian Hook | * [http://icculus.org/gtkradiant/documentation/Q3AShader_Manual/index.htm Quake 3 Shader Manual] by By Paul Jaquays and Brian Hook | ||
* [http://q3map2.everyonelookbusy.net/shader_manual/ Q3Map2 Shader manual] by Obsidian and ydnar adapted for Darkplaces engine. | * [http://q3map2.everyonelookbusy.net/shader_manual/ Q3Map2 Shader manual] by Obsidian and ydnar adapted for Darkplaces engine. | ||
+ | |||
+ | __NOTOC__ | ||
+ | [[Category:Darkplaces engine]] |
Revision as of 12:42, 23 July 2012
Table of contents
Credits
- Quake 3 Shader Manual by By Paul Jaquays and Brian Hook
- Q3Map2 Shader manual by Obsidian and ydnar adapted for Darkplaces engine.