Blood Omnicide Locations
From Blood Wiki
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! width=25% | Map name | ! width=25% | Map name | ||
! width=60% | Original maps | ! width=60% | Original maps | ||
− | |- | w0m1-ziegsturhl | '''Ziegsturhl''' | m70-10 | + | |- |
− | |- | w0m1-ziegsturhl-inn | Ziegsturhl inn | m70-01 | + | | w0m1-ziegsturhl |
− | |- | w0m1-ziegsturhl-inn | Ziegsturhl public house| m70-0 | + | | '''Ziegsturhl''' |
+ | | m70-10 | ||
+ | |- | ||
+ | | w0m1-ziegsturhl-inn | ||
+ | | Ziegsturhl inn | ||
+ | | m70-01 | ||
+ | |- | ||
+ | | w0m1-ziegsturhl-inn | ||
+ | | Ziegsturhl public house | ||
+ | | m70-0 | ||
|} | |} |
Revision as of 22:19, 2 July 2012
Contents |
Introduction
Worlds
Each worlds represents a worldmap.
World # | Name | Description |
---|---|---|
0 | Prologue | Game prologue until Kain dies. |
1 | Present | Most part of the game, until Kain travels back in time. |
2 | Past | 50 years before Kain's murder. |
3 | Epilogue | When Kain returns back from the past. |
Map file naming
A world have locations, each location have sub-locations.
Generic location name is w[worldnum]m[locationnum]-[location_name]-[sub-location_name]
Examples: w1m1-cemetery, w1m2-pillars-crypt
Prologue maps
Map file | Map name | Original maps |
---|---|---|
w0m1-ziegsturhl | Ziegsturhl | m70-10 |
w0m1-ziegsturhl-inn | Ziegsturhl inn | m70-01 |
w0m1-ziegsturhl-inn | Ziegsturhl public house | m70-0 |