OmniEditor reference
From Blood Wiki
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+ | [[File:Omnieditor1.jpg|thumb|512px|right|OmniEditor Particle Editor module]] | ||
+ | OmniEditor is as ingame editor that combines several tools to assist game development on Darkplaces engine. | ||
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== Chapters == | == Chapters == | ||
<font size=3> | <font size=3> | ||
− | #[[ | + | #[[OmniEditor reference/Introduction|Introduction]] |
− | #[[ | + | #[[OmniEditor reference/Lights Editor|Lights Editor]] |
− | #[[ | + | #[[OmniEditor reference/Model Viewer|Model Viewer]] |
− | #[[ | + | #[[OmniEditor reference/Decorator|Decorator]] |
− | #[[ | + | #[[OmniEditor reference/PhysBox|PhysBox]] |
− | #[[ | + | #[[OmniEditor reference/Particle Editor|Particle Editor]] |
− | #[[ | + | #[[OmniEditor reference/Entity Editor|Entity Editor]] |
− | #[[ | + | #[[OmniEditor reference/Environments Editor|Environments Editor]] |
</font> | </font> | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Darkplaces engine]] | [[Category:Darkplaces engine]] | ||
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Latest revision as of 22:33, 22 February 2016
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OmniEditor is as ingame editor that combines several tools to assist game development on Darkplaces engine.
[edit] Chapters
- Introduction
- Lights Editor
- Model Viewer
- Decorator
- PhysBox
- Particle Editor
- Entity Editor
- Environments Editor