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		<id>http://omnicide.razorwind.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Diffuse</id>
		<title>Diffuse - Revision history</title>
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		<updated>2026-05-13T20:45:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2711&amp;oldid=prev</id>
		<title>Twinchenzo at 13:49, 28 September 2012</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2711&amp;oldid=prev"/>
				<updated>2012-09-28T13:49:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:49, 28 September 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;checked|darth&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|400px|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|400px|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;shading and specular done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/ins&gt;shading and specular done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In Darkplaces, there is no special texture slot for a diffuse, it is replacing color texture. So it matters how your surface world be lit (with phong shading or just with [[lightmap]]) to determine, if should draw a diffuse texture or generic color texture.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In Darkplaces, there is no special texture slot for a diffuse, it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;replacing color texture. So it matters how your surface world be lit (with phong shading or just with [[lightmap]]) to determine, if should draw a diffuse texture or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;generic color texture.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{important|Lighting up a non-diffuse texture with Phong shading will decrease an effect of it, as both calculated and baked shades will appear.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{important|Lighting up a non-diffuse texture with Phong shading will decrease an effect of it, as both calculated and baked shades will appear.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{tip|Blood Omnicide &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;Phong shading on all surfaces.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{tip|Blood Omnicide &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;uses &lt;/ins&gt;Phong shading on all surfaces.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Twinchenzo</name></author>	</entry>

	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2468&amp;oldid=prev</id>
		<title>VorteX at 18:38, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2468&amp;oldid=prev"/>
				<updated>2012-08-03T18:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:38, 3 August 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Glossary]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Darkplaces engine]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Darkplaces engine]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{finished}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VorteX</name></author>	</entry>

	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2467&amp;oldid=prev</id>
		<title>VorteX at 18:38, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2467&amp;oldid=prev"/>
				<updated>2012-08-03T18:38:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:38, 3 August 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;512px&lt;/del&gt;|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;400px&lt;/ins&gt;|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as it have shading and specular done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as it have shading and specular done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VorteX</name></author>	</entry>

	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2466&amp;oldid=prev</id>
		<title>VorteX at 18:37, 3 August 2012</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2466&amp;oldid=prev"/>
				<updated>2012-08-03T18:37:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:37, 3 August 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{grammar}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|512px|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Color_vs_diffuse.jpg|thumb|512px|Color texture (on the left) and diffuse texture]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shadowing &lt;/del&gt;and specular &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it have shading &lt;/ins&gt;and specular done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In Darkplaces, there is no special texture slot for a diffuse, it is replacing color texture. So it matters how your surface world be lit (with phong shading or just with [[lightmap]]) to determine, if should draw a diffuse texture or generic color texture.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In Darkplaces, there is no special texture slot for a diffuse, it is replacing color texture. So it matters how your surface world be lit (with phong shading or just with [[lightmap]]) to determine, if should draw a diffuse texture or generic color texture.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lighting up a non-diffuse texture with Phong shading will decrease an effect of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;realtime per-pixel lighting&lt;/del&gt;, as both calculated and baked shades will appear.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{important|&lt;/ins&gt;Lighting up a non-diffuse texture with Phong shading will decrease an effect of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;, as both calculated and baked shades will appear.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{tip|Blood Omnicide using Phong shading on all surfaces.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{tip|Blood Omnicide using Phong shading on all surfaces.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VorteX</name></author>	</entry>

	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2465&amp;oldid=prev</id>
		<title>VorteX: Created page with &quot;{{grammar}} Color texture (on the left) and diffuse texture Diffuse texture - a version of color texture applicable to Phong shading....&quot;</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Diffuse&amp;diff=2465&amp;oldid=prev"/>
				<updated>2012-08-03T18:35:49Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{grammar}} &lt;a href=&quot;/wiki/index.php/File:Color_vs_diffuse.jpg&quot; title=&quot;File:Color vs diffuse.jpg&quot;&gt;Color texture (on the left) and diffuse texture&lt;/a&gt; Diffuse texture - a version of color texture applicable to Phong shading....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{grammar}}&lt;br /&gt;
[[File:Color_vs_diffuse.jpg|thumb|512px|Color texture (on the left) and diffuse texture]]&lt;br /&gt;
Diffuse texture - a version of color texture applicable to Phong shading. Usually color texture contains shadowing and specular applied - info that is not required for Phong shading as shadowing and specular are done during rendering (using [[normalmap]] and [[specular | specular map]]).&lt;br /&gt;
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In Darkplaces, there is no special texture slot for a diffuse, it is replacing color texture. So it matters how your surface world be lit (with phong shading or just with [[lightmap]]) to determine, if should draw a diffuse texture or generic color texture.&lt;br /&gt;
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Lighting up a non-diffuse texture with Phong shading will decrease an effect of realtime per-pixel lighting, as both calculated and baked shades will appear.&lt;br /&gt;
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{{tip|Blood Omnicide using Phong shading on all surfaces.}}&lt;br /&gt;
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[[Category:Glossary]]&lt;br /&gt;
[[Category:Darkplaces engine]]&lt;br /&gt;
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		<author><name>VorteX</name></author>	</entry>

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