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		<id>http://omnicide.razorwind.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Blood_Omnicide_v0.1%2FBeta1-Beta2</id>
		<title>Blood Omnicide v0.1/Beta1-Beta2 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://omnicide.razorwind.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Blood_Omnicide_v0.1%2FBeta1-Beta2"/>
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		<updated>2026-05-07T10:32:21Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Blood_Omnicide_v0.1/Beta1-Beta2&amp;diff=3913&amp;oldid=prev</id>
		<title>VorteX at 00:48, 24 July 2016</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Blood_Omnicide_v0.1/Beta1-Beta2&amp;diff=3913&amp;oldid=prev"/>
				<updated>2016-07-24T00:48:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:48, 24 July 2016&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== &lt;/del&gt;Blood Omnicide v0.1 Beta 1 to Beta 2 fixes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{DISPLAYTITLE:&lt;/ins&gt;Blood Omnicide v0.1 Beta 1 to Beta 2 fixes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{TOCRIGHT}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Gameplay fixes ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Gameplay fixes ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Camera smoothing for stair movement now working&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Camera smoothing for stair movement now working&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Hush a warning &amp;quot;Loadmodel: model info X not loaded!&amp;quot; for demo version&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Hush a warning &amp;quot;Loadmodel: model info X not loaded!&amp;quot; for demo version&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Hush &amp;quot;savepic:&amp;quot; console spam for load/save game menu&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Hush &amp;quot;savepic:&amp;quot; console spam for load/save game menu&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Blood_Omnicide_v0.1|Back]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VorteX</name></author>	</entry>

	<entry>
		<id>http://omnicide.razorwind.ru/wiki/index.php?title=Blood_Omnicide_v0.1/Beta1-Beta2&amp;diff=3899&amp;oldid=prev</id>
		<title>VorteX: Created page with &quot;== Blood Omnicide v0.1 Beta 1 to Beta 2 fixes == === Gameplay fixes === * Camera smoothing for stair movement now working * Disabled inventory item description and name speech...&quot;</title>
		<link rel="alternate" type="text/html" href="http://omnicide.razorwind.ru/wiki/index.php?title=Blood_Omnicide_v0.1/Beta1-Beta2&amp;diff=3899&amp;oldid=prev"/>
				<updated>2016-07-24T00:40:05Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Blood Omnicide v0.1 Beta 1 to Beta 2 fixes == === Gameplay fixes === * Camera smoothing for stair movement now working * Disabled inventory item description and name speech...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Blood Omnicide v0.1 Beta 1 to Beta 2 fixes ==&lt;br /&gt;
=== Gameplay fixes ===&lt;br /&gt;
* Camera smoothing for stair movement now working&lt;br /&gt;
* Disabled inventory item description and name speech for demo version (corresponding resources are not presented in Blood Omen Sneak Preview Edition)&lt;br /&gt;
* When Kain dies in vampire form and Heart Of Darkness used to ressurect, active item counter is updated&lt;br /&gt;
* Fixed bug with ODE forces not applied well on low framerates which prevents Kain from exiting Cemetery&lt;br /&gt;
* Kain's day/night cycle and sun comments are now checked each time player enters level or teleported to another place&lt;br /&gt;
* Delayed AI start by 1 sec., so ziegsturhl inn battles does not start before fade-out finishes&lt;br /&gt;
* Fixed flayed skeleton animation&lt;br /&gt;
* Fixed map start parms (developer feature, starting inventory when loading custom map with 'map' command)&lt;br /&gt;
* Rain and thunder sounds stopped correctly while moving from environments with global weather to environments with local weather (like w1m4 cave)&lt;br /&gt;
* Fixed peasant with scythe death animation timing.&lt;br /&gt;
* Gog purple missile doesn't hurt friends anymore (fighting with many gog demons at once now is dangerous)&lt;br /&gt;
* Gog missile can 'merge' with other missiles while getting too close, it gains some more life time and becomes faster&lt;br /&gt;
* Added credits at the end of demo version&lt;br /&gt;
* Added credits at the end of Blood Omnicide playable locations&lt;br /&gt;
* Do not allow to suck blood from dormant (invisible) enemies&lt;br /&gt;
* Rogue throwing knife direction cannot differ from rogue's yaw more than 45 degree (rogues was able to throw knife at 180 degree from the angles he is facing)&lt;br /&gt;
* Added a &amp;quot;timeout&amp;quot; for murderer at prologue, so kain's automatically dies if murderer didn't reach him in 15 seconds after lethal hit&lt;br /&gt;
=== Music fixes ===&lt;br /&gt;
* Echoes of Omnicide included&lt;br /&gt;
* Modern soundtrack are default now&lt;br /&gt;
* Echoes of Omnicide soundtrack properly scripted now&lt;br /&gt;
=== Maps fixes ===&lt;br /&gt;
* Add missing enemies to w1m4-wilderness (Wilderness)&lt;br /&gt;
* Add missing light to w1m3-pillars-crypt (Light Crypt)&lt;br /&gt;
* Added &amp;quot;no rain damage&amp;quot; small zones to all maps (cave entrances, crypt entrances)&lt;br /&gt;
* More secrets&lt;br /&gt;
=== Installer changes ===&lt;br /&gt;
* Blood Omen Bink Patch 2.0 videos are converted correctly (initially they are in FLAC format), so Blood Omnicide keeps sound in cinematics&lt;br /&gt;
* English installer translation typos fixed&lt;br /&gt;
=== Minor changes ===&lt;br /&gt;
* Hush a warning &amp;quot;Loadmodel: model info X not loaded!&amp;quot; for demo version&lt;br /&gt;
* Hush &amp;quot;savepic:&amp;quot; console spam for load/save game menu&lt;/div&gt;</summary>
		<author><name>VorteX</name></author>	</entry>

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