Editing Darkplaces material system
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− | Darkplaces material system | + | == Table of contents == |
+ | * [[Darkplaces material system/Introduction | Introduction]] | ||
+ | * [[Darkplaces material system/Key Concepts | Key Concepts]] | ||
+ | * [[Darkplaces material system/General Keywords | General Keywords]] | ||
+ | * [[Darkplaces material system/Special Keywords | Special Keywords]] | ||
+ | * [[Darkplaces material system/Special Keywords | Stages]] | ||
− | + | == Credits == | |
− | + | * [http://icculus.org/gtkradiant/documentation/Q3AShader_Manual/index.htm Quake 3 Shader Manual] by By Paul Jaquays and Brian Hook | |
− | + | * [http://q3map2.everyonelookbusy.net/shader_manual/ Q3Map2 Shader manual] by Obsidian and ydnar adapted for Darkplaces engine. | |
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__NOTOC__ | __NOTOC__ | ||
[[Category:Darkplaces engine]] | [[Category:Darkplaces engine]] | ||
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