Editing Blood Omnicide team
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=====Internationale===== | =====Internationale===== | ||
− | :Blood Omnicide team consists of people living in different countries. Because of that, there can be very little communication between team members. In order to keep things synced, all workflow information is centered around | + | :Blood Omnicide team consists of people living in different countries. Because of that, there can be very little communication between team members. In order to keep things synced, all workflow information is centered around SVN repository, every change leads to commit and any team member can inspect the results of other members work. Working copy is primary source of inspiration and 'what is going on' information. |
=====Evolving from niche thing towards common thing===== | =====Evolving from niche thing towards common thing===== | ||
− | :Blood Omnicide at its goal going to be a niche thing. Meanwhile, changes that helps to bring it to more wide auditory is accepted, unless they confront with faithfulness. An example of good changes: multilingual support, wide range of supported platforms etc. | + | :Blood Omnicide at its goal going to be a niche thing. Meanwhile, changes that helps to bring it to more wide auditory is accepted, unless they confront with faithfulness. An example of good changes: multilingual support, wide range of supported platforms, etc. |
==The team codex== | ==The team codex== | ||
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'''1. Extend, not replace''' | '''1. Extend, not replace''' | ||
:Blood Omnicide is a project to port Blood Omen to 3D. Additions should be keeped at minimum, faithfulness and respect to original at maximum. If thing is working all-right, it doesnt need to be changed. | :Blood Omnicide is a project to port Blood Omen to 3D. Additions should be keeped at minimum, faithfulness and respect to original at maximum. If thing is working all-right, it doesnt need to be changed. | ||
− | :The only exception is 2d->3d transition | + | :The only exception is 2d->3d transition, which is allowed to change gameplay in order to get best play experience. |
− | '''2. | + | '''2. Not using 'ripped' content''' |
− | : | + | :Blood Omnicide are not using content ripped from the games. Even from Blood Omen. |
'''3. Concentrate on a most weak things''' | '''3. Concentrate on a most weak things''' | ||
− | :The | + | :The Quality of project = quality of it's most weak thing. In order to get maximum progress, weakest things are best candidates to be worked on. |
'''4. Continue improvements, even on very little details''' | '''4. Continue improvements, even on very little details''' | ||
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'''12. Know whats going on''' | '''12. Know whats going on''' | ||
− | : | + | :It is best if any team member knows what is happened. Communicating with other members, reading commit logs and checking out wiki page changes are good way to stay on the edge. |
==Team credits== | ==Team credits== | ||
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===Translation packs support team=== | ===Translation packs support team=== | ||
− | * | + | * Lorenso Forini (TraductionProduction) - Italian translation pack |
− | * Marcin Szymczak - Polish pack | + | * Marcin Szymczak - Polish translation pack |
− | * Pavel Timofeyev, Sidesman, Paranoid - Russian | + | * Pavel Timofeyev, Sidesman, Paranoid - Russian translation pack |
− | + | * Alfonso Ruzafa - Spanish | |
− | + | ||
− | * Alfonso Ruzafa - Spanish | + | |
− | + | ||
===Gameplay inspection=== | ===Gameplay inspection=== |