Editing Blood Omnicide Locations
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= Introduction = | = Introduction = | ||
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− | + | = Worlds = | |
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Each worlds represents a worldmap. | Each worlds represents a worldmap. | ||
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− | = | + | = Map naming = |
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+ | A world have locations, each location have sub-locations. | ||
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+ | Generic location name is '''w'''[''worldnum'']'''m'''[''locationnum'']'''''-'''''[''location_name'']'''-'''[''sub-location_name''] | ||
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+ | Examples: w1m1-cemetery, w1m2-pillars-crypt | ||
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+ | = Prologue maps = | ||
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse: collapse; width: 100%" | {| border=1 cellspacing=0 cellpadding=3 style="border-collapse: collapse; width: 100%" | ||
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! width=10% | Music themes | ! width=10% | Music themes | ||
! width=40% | Original maps | ! width=40% | Original maps | ||
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| w0m1-ziegsturhl | | w0m1-ziegsturhl | ||
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| house | | house | ||
| m70-0 | | m70-0 | ||
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|} | |} |